ORGANOID INFORMATION
Name: Dantalion
Organoid Level: 0
Organoid Points: 0
Repair: 0
Stamina: 0
Power:
Speed:
Agility:
Organoid Genus: Crow
Description:
Ability:
AFFLICTION
Dantalion’s purpose, as it was discovered by the Institute, was deception. Part of it comes from the organoid’s restored memories that it would carry out disruptive measures both towards enemies and allies alike. This disruptive measures comes in the form of releasing a energy wave into the atmosphere around it, which may not be detected by those exposed to it until it is triggered. This energy is a viral infection, afflicting in a manner of triggering those exposed to slowly harm themselves without their knowing. However, after modified and enhanced by the Institute, this ability of Dantalion’s may be reflected in an energy surge that afflict mechanised organisms.
Creating a rift in the atmosphere, not in the sense of creating a portal, but to create a distortion of energy waves around the field, Dantalion’s energy would spread like a viral infection to all zoids aside from his fused one. Afflicted, those zoids would have backlashes upon every offensive move as the virus would be triggered within the core of the zoid. Because the nature of the affliction is like a virus, it spreads across the zoid’s core throughout the duration and only triggers during an assault action made by either natural, integrated or bought equipments. This results in having 30% of the Total Damage of any assault backfiring in the form of a system shock within the zoid’s core or a sudden overheating (this latter explanation is aesthetically and more rp-descriptive and not like the heat index ruling). As it attacks the system in the form of an affliction, it bypasses any damage reduction. The damage that “backfires” targets the specific location of where the offensive action originates, such as: a claw attack towards the front limbs, a tailwhip towards the tail, and for equipments depending on which hardpoints they use such as the body or limbs or tail. With regard to attacks such as biting and head-mounted, due to the nature of headshots in ZAE, the backfire damage from this attacks will be randomly dice-rolled to the other parts. (I insist on dice roll for this since it is only for random selection, and coin-flipping can be iffy.)
Requires an Activation
Name: Dantalion
Organoid Level: 0
Organoid Points: 0
Repair: 0
Stamina: 0
Power:
Speed:
Agility:
Organoid Genus: Crow
Description:
A black metallic organoid that was first discovered along the ruins of a military compound that was said to have long been abandoned. Its serial code lists it among a few of the recovered specimens of a long project of the Institute, marking it as one of the first variants of the manipulated genus. This is done through the acquisition of the organoid and splicing the fossil to create a new and improved version of it. As such, most of Dantalion’s physical features possess a modern design while its internals remain the same. He stands at 1-foot high with a full wingspan of over 2 and a half feet. However, with the Institute’s progress of splicing and resurrecting fossils, they managed to restore Dantalion’s original memories and technocratic abilities, turning the small organoid into a highly useful infiltrating and disruptive pawn. Because of its new design and small body, he can easily sneak into enemy bases, as was the purpose of the Institute’s modification, but at the same time, this harness the energy within the organoid, thus allowing its power to surge into a wave once released for it works as if it is constantly suppressed until released. |
Ability:
AFFLICTION
Dantalion’s purpose, as it was discovered by the Institute, was deception. Part of it comes from the organoid’s restored memories that it would carry out disruptive measures both towards enemies and allies alike. This disruptive measures comes in the form of releasing a energy wave into the atmosphere around it, which may not be detected by those exposed to it until it is triggered. This energy is a viral infection, afflicting in a manner of triggering those exposed to slowly harm themselves without their knowing. However, after modified and enhanced by the Institute, this ability of Dantalion’s may be reflected in an energy surge that afflict mechanised organisms.
Creating a rift in the atmosphere, not in the sense of creating a portal, but to create a distortion of energy waves around the field, Dantalion’s energy would spread like a viral infection to all zoids aside from his fused one. Afflicted, those zoids would have backlashes upon every offensive move as the virus would be triggered within the core of the zoid. Because the nature of the affliction is like a virus, it spreads across the zoid’s core throughout the duration and only triggers during an assault action made by either natural, integrated or bought equipments. This results in having 30% of the Total Damage of any assault backfiring in the form of a system shock within the zoid’s core or a sudden overheating (this latter explanation is aesthetically and more rp-descriptive and not like the heat index ruling). As it attacks the system in the form of an affliction, it bypasses any damage reduction. The damage that “backfires” targets the specific location of where the offensive action originates, such as: a claw attack towards the front limbs, a tailwhip towards the tail, and for equipments depending on which hardpoints they use such as the body or limbs or tail. With regard to attacks such as biting and head-mounted, due to the nature of headshots in ZAE, the backfire damage from this attacks will be randomly dice-rolled to the other parts. (I insist on dice roll for this since it is only for random selection, and coin-flipping can be iffy.)
Requires an Activation