So time to spend some of this RPC on my Lightning Saix:
Converting 44RPC into 2,200 Monetary Credits giving me a total of 2,700, leaving 44RPC behind.
Buying:
NanoTech Regenerative Coating (NTRC)
Intended for those with an eye towards healing any damage taken, the NTRC offers the user the fantastic ability to regenerate their damaged armor mid-battle. Outfitted with the standard NanoTech package including armor treatment and the on-the-fly defensive modifications, the NTRC will allow you to absorb hit after hit, only to shrug it right off and keep on fighting.
+100 Armor to All Parts
Can regenerate 30 armor points to any damaged section each round, up to two sections can regenerate each round.
NanoTech Regenerative Coating is also able to alter its physical structure to harden itself against certain types of damage(Solid Rounds, Melee, Energy, Heat, Explosive, Light, Dark or Elemental). While active this feature will reduce damage from the chosen type by 40%. A charging feat must be used to activate this feature and the type of damage must be stated. You can change the type of damage at any time during battle but no more than twice per round.
NanoTech Regenerative Coating is fully compatible with any and all armor coatings but is incompatible with attached armor platings. If armor coatings are applied, the NTRC retains its ability to regenerate and alter itself against varying damage types.
1,200 credits
Heat Blades [Energy]
Usable 3 times per round, up to 4 rounds
70DP
Heat Rating: 15
External Hardpoints: 2
1500 credits
All to be equipped to my Saix. Hopefully I got the maths right.
Converting 44RPC into 2,200 Monetary Credits giving me a total of 2,700, leaving 44RPC behind.
Buying:
NanoTech Regenerative Coating (NTRC)
Intended for those with an eye towards healing any damage taken, the NTRC offers the user the fantastic ability to regenerate their damaged armor mid-battle. Outfitted with the standard NanoTech package including armor treatment and the on-the-fly defensive modifications, the NTRC will allow you to absorb hit after hit, only to shrug it right off and keep on fighting.
+100 Armor to All Parts
Can regenerate 30 armor points to any damaged section each round, up to two sections can regenerate each round.
NanoTech Regenerative Coating is also able to alter its physical structure to harden itself against certain types of damage(Solid Rounds, Melee, Energy, Heat, Explosive, Light, Dark or Elemental). While active this feature will reduce damage from the chosen type by 40%. A charging feat must be used to activate this feature and the type of damage must be stated. You can change the type of damage at any time during battle but no more than twice per round.
NanoTech Regenerative Coating is fully compatible with any and all armor coatings but is incompatible with attached armor platings. If armor coatings are applied, the NTRC retains its ability to regenerate and alter itself against varying damage types.
1,200 credits
- Code:
[u][b]NanoTech Regenerative Coating (NTRC)[/b][/u]
Intended for those with an eye towards healing any damage taken, the NTRC offers the user the fantastic ability to regenerate their damaged armor mid-battle. Outfitted with the standard NanoTech package including armor treatment and the on-the-fly defensive modifications, the NTRC will allow you to absorb hit after hit, only to shrug it right off and keep on fighting.
[color=red]+100 Armor to All Parts[/color]
[color=green]Can regenerate 30 armor points to any damaged section each round, up to two sections can regenerate each round.[/color]
[color=darkred]NanoTech Regenerative Coating is also able to alter its physical structure to harden itself against certain types of damage(Solid Rounds, Melee, Energy, Heat, Explosive, Light, Dark or Elemental). While active this feature will reduce damage from the chosen type by 40%. A charging feat must be used to activate this feature and the type of damage must be stated. You can change the type of damage at any time during battle but no more than twice per round.[/color]
[color=purple]NanoTech Regenerative Coating is fully compatible with any and all armor coatings but is incompatible with attached armor platings. If armor coatings are applied, the NTRC retains its ability to regenerate and alter itself against varying damage types.[/color]
[b][color=green]1,200 credits[/color][/b]
Heat Blades [Energy]
Usable 3 times per round, up to 4 rounds
70DP
Heat Rating: 15
External Hardpoints: 2
1500 credits
- Code:
[b]Heat Blades[/b] [color=teal][Energy][/color]
[color=green]Usable 3 times per round, up to 4 rounds[/color]
[color=red]70DP
Heat Rating: 15[/color]
External Hardpoints: 2
[color=deepskyblue]1500 credits[/color]
All to be equipped to my Saix. Hopefully I got the maths right.